martes, 14 de abril de 2020

Top System Related Commands In Linux With Descriptive Definitions


Commands are just like an instructions given to a system to do something and display an output for that instruction. So if you don't know how to gave an order to a system to do a task then how it can do while you don't know how to deal with. So commands are really important for Linux users. If you don't have any idea about commands of Linux and definitely you also don't know about the Linux terminal. You cannot explore Linux deeply. Because terminal is the brain of the Linux and you can do everything by using Linux terminal in any Linux distribution. So, if you wanna work over the Linux distro then you should know about the commands as well.
In this blog you will get a content about commands of Linux which are collectively related to the system. That means if you wanna know any kind of information about the system like operating system, kernel release information, reboot history, system host name, ip address of the host, current date and time and many more.

Note:

If you know about the command but you don't have any idea to use it. In this way you just type the command, then space and then type -h or --help or ? to get all the usage information about that particular command like "uname" this command is used for displaying the Linux system information. You don't know how to use it. Just type the command with help parameter like: uname -h or uname --help etc.

uname 

The "uname" is a Linux terminal command responsible of displaying the information about Linux system. This command has different parameter to display a particular part of information like kernel release (uname -r) or all the information displayed by typing only one command (uname -a).

uptime

This command is used to show how long the system has been running and how much load on it at current state of the CPU. This command is very useful when you system slows down or hang etc and you can easily get the info about the load on the CPU with the help of this command.

hostname

The "hostname" is the the command in Linux having different parameters to display the information bout the current host which is running the kernel at that time. If you wanna know about the parameters of hostname command then you just type hostname --help or hostname -h to get all the info about the command and the usage of the command.

last reboot

The "last reboot" is the command in Linux operating system used to display the reboot history. You just have to type this command over the Linux terminal it will display the reboot history of that Linux system.

date

The "date" is the command used in Linux operating system to show the date of the day along with the current time of the day.

cal

The "cal" command in Linux used to display the calendar which has the current date highlighted with a square box along with a current month dates and days just like a real calendar.

w

The "w" is the command used in Linux distro for the sake of getting the information about current user. If you type this command it will display who is online at the time.

whoami

The "whoami" is the command in Linux operating system used to show the information that who you are logged in as. For example if you are logged in as a root then it'll display "root" etc.

finger user

The "finger user" is the command used in Linux distribution to display the information about user which is online currently over that Linux system.

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Ps-Tools - An Advanced Process Monitoring Toolkit For Offensive Operations


Having a good technical understanding of the systems we land on during an engagement is a key condition for deciding what is going to be the next step within an operation. Collecting and analysing data of running processes from compromised systems gives us a wealth of information and helps us to better understand how the IT landscape from a target organisation is setup. Moreover, periodically polling process data allows us to react on changes within the environment or provide triggers when an investigation is taking place.
To be able to collect detailed process data from compromised end-points we wrote a collection of process tools which brings the power of these advanced process utilities to C2 frameworks (such as Cobalt Strike).

More info about the tools and used techniques can be found on the following Blog: https://outflank.nl/blog/2020/03/11/red-team-tactics-advanced-process-monitoring-techniques-in-offensive-operations/

The following functionality is included in the toolkit:
Psx: Shows a detailed list of all processes running on the system.
Psk: Shows detailed kernel information including loaded driver modules.
Psc: Shows a detailed list of all processes with Established TCP connections.
Psm: Show detailed module information from a specific process id (loaded modules, network connections e.g.).
Psh: Show detailed handle information from a specific process id (object handles, network connections e.g.).
Psw: Show Window titles from processes with active Windows.

Usage:
Download the Outflank-Ps-Tools folder and load the Ps-Tools.cna script within the Cobalt Strike Script Manager.
Use the Beacon help command to display syntax information.
This project is written in C/C++
You can use Visual Studio to compile the reflective dll's from source.

Credits
Author: Cornelis de Plaa (@Cneelis) / Outflank
Shout out to: Stan Hegt (@StanHacked) and all my other great colleagues at Outflank




via KitPloit

More info


lunes, 13 de abril de 2020

Removing Windows OS Passwords With CHNTPW On Kali Linux



After Some Requests, I made this tutorial on How to Remove Windows Passwords
So First of all lets' see which tool we are going to use

[UPDATE] If you are having any kinda problem with this method on windows 8/8.1 then try this method
If you want to recover Windows 8/8.1 passwords instead of removing them see this tutorial
Tool Name:- chntpw
Tool Description: Obviously its' going to be what the man page of tool says: "chntpw is a utility to view some information and change user passwords in a Windows NT/2000 SAM userdatabase file,  usually  located  at  \WINDOWS\system32\config\SAM on the  Windows file system. It is not necessary to know the old passwords to reset them.  In addition it contains a simple registry editor  (same  size  data writes) and hex-editor with which the information contained in a registry file can be browsed and modified."

Attack Requirements:
1. Physical Access to victims Computer.
2. A live bootable pendrive of Kali Linux.

    (Download Kali Linux)

So Lets' get started:
Step 1: Mounting the drive containing Windows OS-> This one is easy ain't it? Well so that you might not have forgotten how to do it, I'll type the syntax:
ntfs-3g /dev/sda1 /media/win
Note that 'sda1' in above command is the partition on which Windows OS is installed yours can be different. To check yours simply type fdisk -l which will list your all partitions and then check by yourself on which partition your Windows OS is installed. If you can't get it this way then don't worry I'm still here well then you can try doing it in 'GUI' way. Click on Applications > Accessories > Disk Utility then select victims' hard disk and see on which partition Windows OS is installed. If Windows Partition is installed on any other partition then replace 'sda1' in the above command with that which you found e,g 'sda2''. Also note that if there is no such directory as 'win' (mentioned in above command) in your /media folder then you must create one which is simple just type mkdir /media/win this command will make win folder in media folder on which you'll mount victim's Windows OS (It is not necessary that it's name be 'win' you can use any name).
Step 2: OK after successfully mounting Victim's Windows OS now you need to move there but wait not only there instead very much deep in there. You need to move to config folder which is located in System32 folder (Note that it is Capital 'S' in windows 7 & 8). You can move there using this command:-
cd /media/win/Windows/System32/config/ (On Windows 7 & 8)
or
cd /media/win/WINDOWS/system32/config/ (On Windows XP and those before it)
Step 3: Now is the most tough part of game (only if tough means easy :) ). Now as when you are inside the config directory type the following command to see the list of users available on Victim's Machine:
chntpw -l SAM (remember it is ell not 1)

note the name of user whose password you want to clear.
Step 4: Oh man our happy journey is coming to an end now. Follow the upcoming steps to blast Victim's Windows OS password:
type the command:
chntpw -u <username> SAM

Note: <username> here is the name of user you noted in the above step.
it will display different options before you.
type 1 and hit enter
type y and hit enter


Voola you busted Victim's password now turn off Kali and Open Victim's Windows OS without knowing His/Her Password. Bad Bad Bad...

For More Info on chntpw type this in your terminal:
man chntpw
This will display Manual Page of chntpw...

Happy Cracking... :)
Don't forget to read the Disclaimer
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"I Am Lady" Linux.Lady Trojan Samples



Bitcoin mining malware for Linux servers - samples
Research: Dr. Web. Linux.Lady

Sample Credit:  Tim Strazzere

MD5 list:

0DE8BCA756744F7F2BDB732E3267C3F4
55952F4F41A184503C467141B6171BA7
86AC68E5B09D1C4B157193BB6CB34007
E2CACA9626ED93C3D137FDF494FDAE7C
E9423E072AD5A31A80A31FC1F525D614



Download. Email me if you need the password.

Related links


wpCrack - Wordpress Hash Cracker


Wordpress Hash Cracker.

Installation
git clone https://github.com/MrSqar-Ye/wpCrack.git


Video


Continue reading


sábado, 11 de abril de 2020

Resident Evil 2 Remake | Review, Trailer, Release Date, News, Gameplay, And More...


resident evil 2 remake game, resident evil 2 remake release date, resident evil 2 remake gameplay, resident evil 2 remake ps4, resident evil 2 remake pc

Resident Evil 2 Remake | Review, Trailer, Release Date, News, Gameplay, and more...


Capcom is releasing some extremely impressive games in 2019, Resident Evil 2 Remake is one of them. The Resident Evil 2 Remake isn't too far-away, set to release on 25 January 2019 (soon after its release, Capcom is releasing Devil May Cry 5). First declared in 2015, Resident Evil 2 Remake is planned as an advanced emphasis of the 1998 release. Fans have been asking for the game for a very long time, and following the accomplishment of the first Resident Evil and Zero remasters, Capcom is at long last tuning in.


Quick Facts:


  • Release date: 25 January 2019
  • Developer: Capcom
  • Genre: Survival horror
  • Platforms: PlayStation 4, Xbox One, Microsoft Windows

Resident Evil 2 Remake release date :

The remake was declared at E3 2018 for PS4, Xbox One, and PC and will release on January 25, 2019, Just before Capcom's Devil May Cry 5 Release. So entirely excited for both the games. 


Related Article: Devil May Cry 5: Review, Trailer, Gameplay, Release date


Resident Evil 2 Remake Trailers :

Tokyo Games Show 2018 has presented to us another trailer for Resident Evil 2 Remake, and this one spotlights for the most part on the story. We see a lot of Leon and Claire previously however Capcom had been generally silent regarding certain characters in the Resident Evil 2 Remake, one of these being Ada Wong, The opponent has at long last divulged it. It likewise has us frantically needing a reboot of Dino Crisis in the RE Engine. 




Just underneath, you can look at a further trailer for the Resident Evil 2 Remake. This trailer appeared amidst Sony's E3 2018 introduction in June, and it was here that the release date for the game was revealed. 




Resident Evil 2 Remake Claire Campaign Preview:

Following quite a while of pausing, Capcom is at long last coming back to its undead well and redoing what many consider to be Resident Evil's most remarkable part. Initially released for the PS1 in 1998, it's not the most straightforward title to return to with its cumbersome tank controls and blocky visuals. It's as notorious as survival repulsiveness comes. Be that as it may, the fans who discovered Resident Evil arrangement with Resident Evil 4 or later ones probably won't concur with its traditional way to deal with problems. 


This could all change with Resident Evil 2 Remake, Playing through two individual battles as arrangement's veterans Leon S. Kennedy and Claire Redfield, you'll scour the remnants of Raccoon City in the midst of a fatal zombie episode, revealing reality behind the underhanded Umbrella Corporation. 

Here's the Gameplay from IGN, if you wish to watch.






Resident Evil 2 Remake: Minimum PC Specs


  • Operating System: WINDOWS 7, 8, 8.1, 10 (64-BIT Required) 
  • Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300 or better 
  • Memory: 8 GB RAM 
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x with 2GB Video RAM 
  • DirectX: Version 11


Resident Evil 2 Remake: Recommended PC Specs


  • Operating System: WINDOWS 7, 8, 8.1, 10 (64-BIT Required) 
  • Processor: Intel Core i7-3770 or AMD FX-9590 or better 
  • Memory: 8 GB RAM 
  • Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 with 3GB VRAM 
  • DirectX: Version 11

Resident Evil 2 Remake: Leon Campaign Preview

Fans, for what feels like the longest time, have been shouting for a Resident Evil 2 Remake, to such an extent that they willingly volunteered make one quite a long while prior before Capcom put a stop to it for reasons that have now turned out to be clear. Capcom's new Resident Evil 2 is everything fans have ever needed it to be, it can possibly be the apex of what the great vision of the arrangement could plan to turn into. Prepare to reemerge the universe of survival awfulness in its most genuine shape. 


The short interactivity demo at E3 2018 happens in the police headquarters, and it's quickly clear this isn't simply Resident Evil 2 with prettier graphics, on account of the RE Engine. Capcom needs to make a Resident Evil 2 that plays with fan desires, in this way things will look recognizable, yet feel somewhat extraordinary. 

One thing I can most likely say that the game will be unimaginably startling, as zombies will spring up in new places to keep you continually alarmed.



The below 18-minute extended Gameplay from Gamespot completely shows how the zombies are gonna be and how they are going to keep you petrified every moment




miércoles, 8 de abril de 2020

Long WHC Weekend (Part II)


The Allied right early in the game. Looks reasonably secure at this point.
So to continue the narrative of last weekend, we carried on with the made-up (before you all go Google-crazy) battle of Goerlitz. This is what I call a "Mike reinforcing" battle. (at least, I assume it is one of Ingham's). Mike does like to design scenarios where one or often both sides receive their reinforcements gradually throughout the battle, usually on a simple die-roll (turn number + 3 average die), and coming on to the table at pre-designated entry points. This means (horror of horrors!) that wargamers actually have to come up with a plan in advance, and then pretty much stick to it. It's one of the strengths of the vastness of the holiday centres' table. Its no use deciding to bring on a formation in one area of the battle and then attempt to march it (even with tactical moves) from one end of the table to the other. It will rarely get there. 
Decide where it's going, decide what it's job is, decide what happens after that (amazing how many wargamers are utterly incapable of this).
Anyway, down below are the respective OB's - many apologies but I don't have a map.
Allied OB

French OB
The French therefore had a mountain of cavalry (15 regts!) and hardly any infantry (a paltry 16 btns) on the table to begin with. The allies could muster a 2 to 1 advantage in infantry and almost parity in numbers of cavalry figures(though not in regts/sqdns). The French did have the advantage of a reasonable defensive line. A large sector of their front was covered by hedges and woods which would prevent the Allies from pushing forwards quickly, and they controlled 3 key villages. The central one was on a hill and dominated proceedings, particularly the road net in the sector where the Russian Guard infantry would eventually appear. So this had to be cleared in good time to allow some of the key re-inforcements to move up.
It was garrisoned by the Polish infantry division, just 8 btns, a hussar regt and a battery. The infantry were a bit good though, for although they moved and fired as line (+3), they tested morale as if they were all elite (+5). Tough little critters.
I was up against this with 14 ropey old Russian btns, a light cavalry regt and a big old Russian 6 pdr battery. 
In the event it was a really tough fight. 4 Russian btns went right with half the skirmishers to clear a wood with just a single Polish btn in it, the outcome of this was rarely in doubt but it slowed me down a little which I'm sure was the general idea.
Around the village the Russian battery engaged the French in counter-battery fire and the French quickly realised they were on a loser and retired out of sight of the Russian battery which then switched it's fire to the village and the units around it in support. It did sterling work! and inflicted hefty losses on the Poles. Not that they seemed to care. Even with the infantry testing as Elite, Nick blithly rolled high roll after high roll for their morale tests. After about 8 or 9 turns I got the Russian attack against the village set up. It should have been a walkover, and in some ways it was. I had 8 btns going in against just 4 Polish, and I won all 3 melee phases, the Poles were well and truly stuffed. Naturaly they just passed morale meaning I bounced ...

My first attack against the Polish held village, after a massive morale roll, the Poles held, but the losses they had taken in the process meant they couldn't stand for long.
This was the begining of the end for the Polish division, as the 4 units which has defende the village were thoroughly exhausted, being almost at 50% strength. I had 2 units badly damaged, and 3 more with minor losses. A few more turns saw the rest of the Polish division eliminated as they made a series of brave but piece-meal attacks.
Elsewhere the Prussians were arriving and were embroiled in fighting over the hedgerows, on the extreme left the other Russian corps was pushing forwards supported by the Russian cavalry corps which was destroying any French cavalry in it's path.
Prussian columns move up in the Allied centre, the wood in the top of the picture finally having been cleared of pesky Poles
 Then the French started arriving in numbers. However, they all turned up on the flanks! division after division. I had pushed my cossacks forwards in a smart-ass move to sit on the roads I just KNEW the French reinforcements would arrive on in order to strengthen their (now destroyed)
centre. They never appeared, just more and more on the western and eastern edges. They were inexorably pushing back on the eastern flank, despite the Prussian's best efforts, having beaten off the French to their front. The Russians on the western flank told a similar story, with the French guard now lined up against them.
The "Polish" village in the top left, Prussians advancing in the centre, relieving the Austrian advanced guard in the foreground. French infantry move up to (temporarily) occupy the hedgerows 
In the centre the Russian guard infantry had streamed into the gap left by the Poles, and lined up alongside Pahlen's victorious cavalry. There was a brisk, one-sided fight as the Russians mopped up 4 btns who were  still in their sector. They settled down (supported by 3 batteries) to await the French Guard.
The Russian reserve cavalry appeared on the left but never really got going while it's front was covered in routers from Eugen's corps. That was the situation at turn 26 (not bad going) when the game ended. As for the result?
I'm not sure..drawish erring on the side of the French, but at a massive cost.
. Although the French were in a slightly better position they had incurred enormous casualties, both in infantry and cavalry. All in all a fine game and a great week-end.
There is one more thing I need to tell you about the weekend, avid readers here will recall I was intending to purchase a few figures from Mike..this I did,  but that will have wait for a few days, when I will have pictures aplenty.

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